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Thursday, April 10, 2008

WoW Karazhan Raid Guide: Wizard of Oz Opera House Event

The Wizard of Oz event is one of the three possible random spawns in the Opera House in Karazhan. For the others, check the archives to the right of the page.

Ideal Group Composition:
2 Tanks
3 Healers
1 Mage
1 Warlock
3 Other DPS

By now your raid should've picked up 4-5 Karazhan epics to go along with the level 70 blues and maybe PvP epics that they currently have. Having a mage and a warlock is of tantamount importance here. It is possible to do without (as we sometimes have), but when you're making your way through Karazhan for the first time you definitely want to have them.

When you first start the fight, you will see 4 Wizard of Oz characters standing on the stage. They will each activate in turn, about 10-15 seconds apart from one another.

1. Dorothee (/w Tito)
Dorothee is the first of the adds to activate. Dorothee cannot be tanked or taunted - she simply launches random spells at the raid. DPS needs to get on her quick and kill her. She should be disposed of quickly as there is no need for a tank and she has no aggro table.

She also summons an add, her little dog. The dog must be killed AFTER Dorothee or she will go into a rage. The dog needs to be picked up by the offtank and DPS'd down second. He doesn't hit hard, though he is small and can be difficult to target when he first spawns, so a simple /tar Tito macro can be very useful for the offtank.

2. Roar
Roar is the cowardly lion. Your warlock needs to spam fear on him while he is up as he is quite susceptible to the power. He will resist once in a while (and it will suck), but for the most part he can be controlled in this way. Just in case, it is recommended that your offtank build aggro on him after Tito is dead. We kill Roar 3rd.

3. Strawman
Strawman is made of such a flimsy substance, that fire damages him to a great extent. This is why you need a mage - the mage should spam Scorch and Searing Pain on Strawman. When he is damaged by fire abilities he has a great chance of becoming disoriented for 6 seconds. The mage should kite him around as best they can until Dorothee, Tito and Roar are dead. The offtank should also keep an eye on Strawman and be ready to pick him up if he gets out of control.

4. Tinman
Tinman contrary to popular belief, cannot be easily kited by a frost mage. He gets a slowing debuff at random times, but this is not caused by the use of ice spells upon him. Instead, it is much easier to just tank Tinman, and this is what we use the main tank for. As soon as he activates, the main tank needs to pick him up. He should be pulled away from the rest of the raid as he does a cleave attack. We kill Tinman last.

5. The Crone
The Crone or 'Wicked Witch' spawns after all of the other Wizard of Oz characters are dead. The main tank needs to pick her up immediately and begin building aggro. During the fight, she will spawn tornados that will move around the Opera House stage. The raid simply needs to move to avoid them. If you get caught in a tornado, you get hurled up into the air and take roughly 2-3k fall damage. The Crone doesn't have much health and she dies very quickly, so kill her and loot those epics!

The Wizard of Oz event is perhaps the first raid you may have participated in that requires complex group strategy with several raid members playing crucial roles. Of course, this is only if you started with Burning Crusade and didn't raid at 60. A lot of this fight is just a learning curve where everyone learns exactly what they need to do and when.

Also, if you find a weak link - i.e. your warlock isn't fearing well - then feel free to replace them. I know this might seem merciless, but your raiding experience will be much better.

The Wizard of Oz event, assuming 2 decent tanks, 1 warlock and 1 mage, should be able to be cleared in 4-5 tries.

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